It is a "Mini Mitou" program for talented and innovative creators and programmers under 17 in Japan.
If you don't know what the Mitou Program is, please refer to this page
Creators will be able to learn from PMs and other Mitou graduates who are at the forefront of technology.
Each group will be eligible to receive up to 500K yen as funding for development.
When necessary, places to develop will be provided.
Creators certified as Mitou Junior Super Creators will be eligible to be recommended to next year's Mitou Program.
11 projects (17 creators) were adopted from a total of 41 applications.
The creators below are certificed as Mitou Junior Super Creators.
Masato Sasaki, Kotaro Suto (Seki PM)
They developed an iOS application which recommends songs on Apple Music based on the songs that the users have sung at Kareoke bars and films that they have watched.
A project to create a service to listen to music based on the users' memories that started from the realization that we don't listen to the songs we used to before as much now. They learnt how to realize and create their ideals for their project practically. They weren't able to release the app, so I would like that to be their next task. I hope that they will create services that will change society through the experiences that they have gained through this experience.
Yutaro Tanaka, Yo Nakahara, Manami Nakagawa (Seki PM)
They developed a web application, PaPa, that aids the communication and sharing of information between teachers and students within educational environments.
They started the project aiming to resolve the problems that lie within the IT communications system in their own school. They were able to actually have their classmates use the app, recieve feedback and make improvements regardless of the fact they started with almost no programming experience. I hope that they will create services that will change society through the experiences that they have gained through this experience whilst improving on their programming skills further.
Ayaka Nakasuji (Ukai PM)
Anki-cookie helps motivate students through personalized cookies with cookies printed with words based on their results from web quizzes that they have taken.
Based on her personal experiences, she developed a system named Anki-cookie which fosters motivation to learn kanjis among students who live in foreign countries by engraving the kanjis the user has remembered on cookies that they will recieve as a reward. The fact that she made at least a working prototype in very limited time she had should really be commended. I’d like her to continuously challenge widening the possibilities of great ideas.
Kaede Sugano (Yonetsuji PM)
She developed a system which evaluates the story of movies based on the characters' emotional changes by analyzing the script of the movie and also analyzes your own writing using natural language processing.
I selected her as she had experience developing applications for smartphones and had a proposal that used an morphological analysis approach towards a difficult topic like story analysis. I would like her to praise her for the fact that during the duration of the program, she was able to create a program that analyzes the scenario morphology on the server side, and aspects such as the emotion graph on the client side whilst analyzing a number of actual scenarios. It is a field that has many prospects, so I look forward to her development.
Rei Yano (Yonetsuji PM)
He developed a system with a camera and sensors to help caretakers to monitor elderly people.
Spurred on by the fact that he wanted to look after his grandfather, he was able to acquire data with cameras and sensors using a computer, then translated that data into a database and graphs, and even managed to categorize the acquired images using machine learning. I selected him as he is very talented, and able to develop on the client side, server side, and is able to build electronic devices. He punched above his weight with his engineering skills. I would like him to utilize his development skills further.
Tetsunosuke Shimoda (Teramoto PM)
He developed an application for foreign visitors who want to ask questions to Japanese natives.
It is a project aiming to solve the problems that foreigners have when travelling in Japan by being able to overcome the communication barrier. He showed much motivation through taking questionaires at airports before he even started the project. He used a language new to him, but he learnt throughout the program and created a prototype. In that sense, I think this project has also helped his confidence. I want him to keep being able to make use of his ability to take actions.
Shu Kato (Teramoto PM)
He developed a web-based visual programming environment for novice programmers which enables web sites to be coded by connecting code-blocks.
Programming course material is currently literally "a battle between powerhouses". He used his own experiences to search for a kind of block programming that would enable users to shift smoothly into text programming. I highly commend the fact that through this project, he has not only thought about the ways to express the program, but acutally had users using it. Furthermore, I believe the possibilities that he could come up with would widen dramatically through learning programming even more himself. I would like him to create many things for as long as possible.
Hibiki Nemoto (Sasada PM)
A novel keyboard which has audio-recognition functionality in Japanese, English and Chinese was developed.
Mr. Nemoto developed a "listenable keyboard" with voice recognition using a Raspberry Pi. It was stunning of him to perform a demonstaration with not only Japanese, but with English and Chinese also. In many parts of this device he used software and services already widely available, so it was not fundamentally difficult, but I praise him for the fact that he combined those aspects well to release it in a usable state. To be greedy, I would have liked him to make a proposal in which there were many usages of the keyboard. There are many aspects to overcome, but including these things, I want him to play an active part in society using the thing that he has learned during this program.
Haruta Yamada, Motone Adachi, Yuki Tajima, Yamato Degawa (Nishio PM)
They developed an application which enables user to customize their own IoT devices without programming.
Despite the fact that Mr. Yamada is the team leader on paper, Mr. Adachi was the main developer. Mr. Adachi attempted to create software to spread IoT throughout the world by allowing users to use IoT devices without any programming. It was unfortunate that he was not able to perform a demonstaration in the end, but by using it, operating a web service from a Raspberry Pi, users can, besides other things, tweet the input from a sensor on the brower withou using any programming. It is unfortunate that they did not utilize me well enough, perhaps due to the fact that he may have wanted to do everything by himself.
Tomoki Ohno, Sosuke Suzuki (Yasukawa PM)
They developed a new visual programming language which enables users to develop an application by connecting GUI elements placed.。
Despite being a high school student, Mr. Ohno and Mr. Suzuki already have enough skills to live off, so through this project they were able to focus on learning the development of product making. During the short term, they experienced the following phase of product development: releasing, learning from user testing, and publishing their product ( https://vamboo.net/ ) as an opensource, which should be one of the most common experiences in the near future. I hope they will make use of Mitou community in order to push the boundaries of the community and shape the unknown potentials and possibilities that this community has.
Ray Ohtsuka (Suzuki PM)
This is an application which enables easy reading of articles for people who suffer from poor eyesight. The functionality is full of ingenious combination; displaying the characters, highlighting the area which is already being read, and tracking line of sight.
He developed an app to help people with poor eyesight to read newspapers. He was able to learn a new programming language, how to use a eyesight tracking device, and the design of presentations through developing an app whilst enjoying himself. Midway through his project he conducted a user test, redesigning the interface whilst talking direcly to the user. This is an important thing when making apps to help others. The functions that were technologically difficult to do will be solved through developing the project further.
He developed a virtual machine for Ruby named YARV, and it was adopted as a part of Ruby 1.9 in 2007. He's been contributing to Ruby as a committer mainly for speed-up related projects such as performance improvement of virtual machines, and garbage collection. He received Ph.D. in Computer Science from the University of Tokyo. He was also certified as Mitou Super Creator in 2004.
He was certified as Mitou Super Creator in 2002. He also received Ph.D. in Science in 2006, and Master of Management of Technology in 2014. From 2007, he's been working for Cybozu Lab, and working on research projects related to team collaboration software. He published several books in Japanese such as 「コーディングを支える技術」「word2vecによる自然言語処理」. He's also a board member of Mitou Foundation.
CEO of YassLab, Representative of CoderDojo Japan. He received his master's degree in Computer Science from Waseda University, and was certified as Mitou Super Creator. After studyin abroad in the United States, he founded YassLab company that focuses on agile development, education, and translation technology. He likes Ruby/Rails and publishes Japanese Rails Tutorial and Rails Guides, which are now two of most famous resources in Japanese Ruby community. Using those resources he lectures Web Development at Japanese universities such as AiiT and University of Tsukuba.
He belonged to the RoboCon club in the University of Tokyo, and was responsible for mechanics. He was also a creator of Mitou Project in 2012. After he received master's degree from the University of Tokyo, he worked for CNC software research institution in Fanuc corporation, and then joined Preferred Networks in 2016. He has been working on Amazon Picking Challenge and other robotics projects. He's best known for PaintsChainer which is automatic painting service using Chainer deep-learning framework developed by Preferred Networks.
He was certified as Mitou Super Creator in 2013 by his achievement on developing C++ library for game and media-art project named Siv3D. He's also been responsible for C++ programming classes for Information Science school for middle and high school students run by Waseda University.
He received Ph.D. in Engineering from the University of Tokyo. He was also a Mitou Creator in 2011. When he was a postgraduate student, he co-developed Gunosy, and eventually co-founded the company. He's been responsible for news delivery logic in the company, and he had deep expertise on web-mining focusing on recommendation systems, the application of machine learning, and natural language processing. Additionally, he's a visiting researcher at the University of Tokyo from April of 2017.
He was certified as a Mitou Super Creator in 2011 as a result of his achievement in the development of an underwater robot for swimming education. After he received master's degree in Arts and Science from the University of Tokyo, he had been working for Microsoft as a Program Manager in Office and Minecraft Education team. He designed many educational products such as Office Lens, Minecraft: Education Edition and Minecraft Hour of Code. Now, he left the company and he is a postgraduate student at King's College London for Computer Science Education.
He was born in Toyama in 1946. After he joined NTT Research Laboratory in 1971, he worked on Lisp and the development of its processing system. After he left the company, he was a professor at the University of Electro-Communications, the University of Tokyo and Waseda University.